Reus involves guiding four elemental giants who have the ability to shape the two-dimensional planet. The giants can provide resources on each "patch" of land, such as animals, plants, or minerals. The goal is to provide support to the planets humans, who act on their own and cannot be directly controlled. The actions of the player can influence the humans behavior; for example, providing humans with too many resources can cause them to be greedy and wage wars with each other.
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